Arcade Donkey Kong is a very heavy character with very powerful attacks, great attack range, and high knockback capabilities. Found inside – Page 75Donkey Kong had more in common with a Bugs Bunny cartoon than an ... But it was only after making Donkey Kong Jr., the sequel to his debut smash, ... While his rolls and air dodge are about average, his sidestep is the second slowest, after Bowser. Donkey Kong’s primary special move is the Giant Punch. This involves him creating shock waves to attack his opponents. Donkey Kong (ドンキーコング, Donkey Kong) is a playable character in Super Smash Bros. Ultimate.He was confirmed on June 12th, 2018. < > 27 Comments demon lemon Jul 28 @ 11:44am would appreciate a … Come with me! They would later play a more important role in the GameCube rhythm game, Donkey Konga, and its sequels, Donkey Konga 2 and Donkey Konga 3, and were used as the controls for Donkey Kong Jungle Beat. However, Diddy Kong comes out from a bush and expertly shoots the Bullet Bills with his Peanut Popguns. Donkey Kong puts his fists together above his head, and then does a powerful ax-handle smash, which at KO at 159% if hit with the sweetspot and grounded from the center of Final Destination, and 97% from the center of Battlefield without the sweetspot. Homeworld They later meet up with Pikachu and Samus where they see the Ancient Minister and a whole lot of R.O.B.s. Press the attack button in rhythm with the circles to boost the attack's range and power. From SmashWiki, the Super Smash Bros. wiki, This article is about Donkey Kong's appearance in, Super Smash Bros. Brawl Character Matchups, Category:Donkey Kong professionals (SSBB). In fact, the bongos DK uses for Konga Beat are almost an exact replica of the bongo controller used for Donkey Konga. However, the player can increase the power and range of the attack by timing their button presses to the beat of the m… With new physics in the game, Donkey Kong can no longer be comboed as easily, like in Super Smash Bros. Melee, and his power, range, recovery and speed stats have slightly improved and is no longer in top falling speed. Diddy fires up his Rocket Barrels and takes out his Popguns and shoots the ship. Smash Bros. Although he can take a lot of damage before being KOed, he gets hit very easily due to his large size. As the metagame developed however, it became apparent that Donkey Kong's buffs were simply not enough to keep him as a high tier character, since he struggled to deal with projectile camping from the likes of Snake, Falco and Olimar and was heavily vulnerable to chaingrabbing, most notoriously from King Dedede. "; in the Spanish version the Announcer says "¡Música, Maestro! Official artwork of Donkey Kong in Super Mario Party. Appearances SSB/SSBM/SSBB/SSB4 Recent Game 'U Mario Party 10 Availability Starter Final Smash Konga Beat/Super Ape Donkey Kong makes his fifth return to the Super Smash Bros. franchise in Super 5mash Bros. 5. This consist of the spirits from the Donkey Kong franchise forSuper Smash Bros. Donkey Kong lays out a punch and, if it makes contact, it sends out a flurry of powerful punches to the opponent and any others that get in the way. Head stickers affect his up aerial and Headbutt. King Dedede's infinite chain grab without a wall, which is truly problematic at such a high level), except Bowser's ground releases. The seventh tier list marked Donkey Kong's lowest placing to date at 23rd out of 38, before rising to his current position of 21st out of 38 on the current tier list. Function: Same Function as the Normal Attack, but is Red and Donkey Kong Jr. … Using the move in midair will cause DK to scroll with the screen. A Leg sticker covers back aerial, dash attack and down aerial. R.O.B. Looks like his giant punch is still the haymaker you remember. The bar also keeps track of the number of correctly timed beats performed in a row and will display a message saying "Good", "Miss", or "Great" each time the player attempts to match the beat. DK is invincible - you can power the attack up by pressing A in time with the music. Bongos were Donkey Kong's musical attack in Donkey Kong 64 for the Nintendo 64. The controls make it feel like you’re flying with a rocket pack! Donkey Kong also appeared as a baby in Yoshi's Island DS; and in the Mario vs Donkey Kong games, which brings back Mario and Donkey Kong's rivalry from the original Donkey Kong. Can’t be interrupted by weaker attacks. His Final Smash makes superb use of both of these weapons! Donkey Kong's Final Smash is a very simple one. This involves him creating shock waves to attack his opponents. Swings his arm back and throws the opponent upwards. Donkey Kong. Donkey Kong (ドンキーコング, Donkey Kong) is a character in Super Smash Bros. Brawl. For Super Smash Bros. Side Smash: 26.4 % (36.9 %) Donkey Kong spreads his arms open wide and claps his giant hands to the side. The series was followed by two sequels in which Donkey Kong was, surprisingly, not playable due to being replaced by Dixie Kong. He would then be featured in Super Smash Bros. Melee before starring in the Donkey Konga series and Donkey Kong: Jungle Beat. At the end of The Great Maze, Sonic shows up and helps weaken Tabuu's Off Waves so Donkey Kong and the others would be able to beat him and restore the World Of Trophies to normal (except the Isle Of The Ancients that was impossible to return due to the massive number of Subspace Bombs going off at once). During this move, DK is invincible, but it is more risky when playing on a moving stage like Rumble Falls, as the stage can move on and he will self-destruct (ironically, Rumble Falls is Diddy's and DK's home stage). In the transition from Melee to Brawl, Donkey Kong was heavily buffed overall. Donkey Kong's decline started slowly, as he fell to 14th on the second tier list, and fell again to 18th on the third one, but he remained there on the fourth iteration. Donkey Kong is currently ranked 21st out of 38 on the tier list in the Mid tier. His Up B is the Spinning Kong which causes DK to spin around wildly with his arms striking anyone nearby. If the player does four successful beats in a row, Donkey Kong will clap, creating a shock wave that has more knockback. However, Donkey Kong would be featured in Super Smash Bros., marking his first appearance in a fighting game. Console of origin Donkey Kong performs a very forceful clap. Donkey Kong has a lot of meteor smashes. 3.1 Detection; 3.2 Hit; Overview Hitboxes. Donkey Kong repeatedly slaps his hands against the ground, causing earth-shaking vibrations in the process. A powerful, Donkey Kong performs a quick kick directed behind him that lingers briefly. Donkey Kong returns as a veteran in Super Smash Bros. He is one of the fastest heavyweight characters; his movement speed is above average: fast running, fast walking, fast air speed, and very high initial jump. After that they all meet up with the others. BradyGAMES Super Smash Bros. Official Strategy Guide FEatures: All the moves--Every punch, throw, kick, and airborne attack. Learn how to Uncover Every Secret, Complete Every Bonus Level, Defeat Master Hand, and Much Much MORE! When Diddy Kong points to leave, R.O.B just slumps and is so depressed that Donkey Kong has to carry him out. Donkey Kong has a fairly average matchup spread all around. His fully charged Giant Punch also heavily damages shields, and the armor it grants may allow him to trade KO moves with an opponent and survive. DK about to play his drums in Super Smash Bros. for Nintendo 3DS. Function: Donkey Kong Jr. would Toss out a Chain with a Snapjaw that would Lash out and Chomp Foes but Donkey Kong Jr. wouldn't Let go of the Chain. Escolha seu personagem! Hitting all the notes perfectly will have DK give a thumbs-up at the end of the move instead of his usual bicep-flexing gesture. The attack is at fully charged after eleven windups and gains armor right before DK unleashes the punch. He can counter any ground grab releases because of his unique extremely short grab release animation, making him escape from release lag 10 frames earlier than any other character does and being immune to Bowser's grab release game with the addition of only Snake and Yoshi being able to force him to jump break from grabs. Donkey Kong ( ドンキーコング, Donkey Kong) is a veteran fighter in Super Smash Bros. Ultimate on the Nintendo Switch, a GameFAQs message board topic titled "Donkey Kong's Final Smash is a JJBA plagiarism. Final Smash: Jungle Rush Donkey Kong pummels opponets with a flurry of punches before launching them with a finfishing uppercut. During the Final Smash, DK is invincible but immobile. By tradition, Donkey Kong as a playable character is featured on his personal 3 trophies. then fights with the others. The Japanese company has come to earn more money than the big three computer giants or all Hollywood movie studios combined. Now Sheff tells of the Nintendo invasion–a tale of innovation and cutthroat tactics. Konga Beat returns in Super Smash Bros. 4. Attack by beating out a vicious beat on the DK bongos. !, appearing in Last Stand Mode and in Exhibition Mode win or lose.Unlike the other boxers, he doesn't have a montage at the start of the match. The immobility can also cause other problems - in scrolling stages like Rumble Falls, DK may be taken away from the screen. The tip of the first punch's hitbox will knock targets towards Donkey Kong instead of away, which can lead into a grab. Donkey Kong has a lot of meteor smashes. He remains mostly the same from the original, but his new B-Forward move, the Headbutt, allows DK to embed his opponents into the ground giving him some free hits. The ship takes them inside a factory producing Subspace Bombs, and encounter various R.O.B.s that happen to live on the island. While Donkey Kong struggles at high levels of play, his representation and results gathered by his playerbase have managed to secure his position as a mid tier character. Donkey Kong has a trophy that is awarded each time the Classic mode is completed with Donkey Kong on any difficulty. It ends with an uppercut which sends any caught up opponent flying. Donkey Kong (ドンキーコング, DonkÄ« Kongu?) Universe While this may seem situational, Hand Slap is a very effective move when dealing with multiple grounded enemies as well as grounded bosses. Donkey Kong skids to a halt doing a side-kick. O Artbook BlasToy+ Edição de Colecionador traz 20 paper toys exclusivos do GameBlast de grandes ícones do mundo dos games, para você imprimir, montar e enfeitar sua estante. Donkey Kong slams his head downward.When performed on the ground, the opponent is, Ground: 5-4% (loop early), 3% (loop late), 4% (final hit), Donkey Kong spins around with his arms extended. As a Hammer Bro. It’s really fun. Contents. Can shift left or right while airborne and forward while grounded. His design is now based on his appearances in Donkey Kong Country Returns and Donkey Kong Country: Tropical Freeze. Donkey Kong (ドンキーコング, Donkī Kongu) is a secret opponent in Wii Punch-Out! From SmashWiki, the Super Smash Bros. wiki, https://www.ssbwiki.com/index.php?title=Konga_Beat&oldid=1590594. Wow! KOs middleweights at around 150% from the center of Final Destination. Can be released and regrabbed if he can react quicker, being an infinite on. Donkey Kong is invincible and immobile during this move. When Bowser charges the cannon, Donkey Kong quickly charges his Giant Punch and launches Diddy into the sky and out of the way, sacrificing himself. When grounded, Donkey Kong can keep pounding by repeatedly pressing the B button. This is a guide to using Donkey Kong in Super Smash Bros. For a visual representation of Donkey Kong's attack hitboxes, see this page.For a more detailed information regarding Donkey Kong's moveset and attack hitboxes, see this page. DKD. Arcade (ゲームセンター) is Donkey Kong's Final Smash in Super Smash Flash 2. If it is used at the wrong place and the wrong time, the other players can dodge the entire attack simply by staying away from DK. A great lock move at low percentages and a trip can be comboed with his Hand Slap. Donkey Kong's page at Smash Bros. He occasionally opens his mouth with no teeth showing. Enemy attacks won't affect you, but you can't move, either. For his most lethal move, DK whips out the bongos and plays a tune, much like in Donkey Konga.Pressing buttons in time to the rhythm increases the destruction. List of Super Smash Bros. series characters, Super Smash Bros. for Nintendo 3DS and Wii U, Donkey Kong Wiki's article on Donkey Kong. Despite these pros, Donkey Kong lacks projectiles and a reliable way to deal with them, which makes his moveset and style of approach unvaried. Go! Found inside – Page 231In the case of the ColecoVision, Coleco successfully negotiated the right to release the smash arcade hit Donkey Kong. Donkey Kong: Legal Problems with ... Donkey Kong quickly spins with arms extended. These stickers can only be used by Donkey Kong or a select few including him. Slams the opponent into the ground with his hand. 75% 200px: Final Smash Level 3: Kongo Beat Donkey Kong pulls out his Bongos and starts playing them. It was teased with Donkey Kong's reveal to return, and was rumored to be an assist trophy before being confirmed as Donkey Kong's Echo Fighter. The new timing indicator in Super Smash Bros. 4 is directly copied off the timing indicator used in the Donkey Konga games. Combining his impressive weight and good horizontal recovery with good directional influence, he will be extremely hard to KO. If a player does not press any buttons, the shock wave created just barely covers DK. The hitbox grounded Spinning Kong once possessed which came out on frame 2-5, had invincibility and could kill opponents under 100% was completely removed completely hindering grounded Spinning Kong's utility (although he does now have the "Invincicopter" to give his grounded Spinning Kong some new utility). Donkey Kong returned to the Super Smash Bros. series in Super Smash Bros. Brawl with a new stage based on the look of Donkey Kong: Jungle Beat and Donkey Kong's Final Smash is Konga Beat which is based on the DK Bongos. Donkey Kong can also perform Kongocide, although it's not the most useful of the sacrificial KOs. Donkey Kong, the King of Swing Universe Donkey Kong Other Super Smash Bros. The origin of Donkey Kong's name was an event lost in translation: when Shigeru Miyamoto wanted to name the character, he wanted it to be a synonym something along the lines of "Stubborn Monkey". Created by , Sid Meier's Pirates , Barbarian, Stunt Car Racer, Bomb Jack, Double Dragon, Ninja Gaiden, Mandragore, Kick Off, The New Zealand Story, R-Type, Street Fighter, Elite, Super Monaco GP, Golden Axe, Championship Sprint, After the War, Myth: ... Representing the Donkey Kong universe, he is listed as Fighter #13 in Smash's modified number system and is classified as a Super Heavyweight Character. This is reduced somewhat as the Final Smash slows down the stage while it's in use, though it can still result in DK becoming vulnerable near the edge when the move ends. Besides the change to his grounded Spinning Kong, Donkey Kong did not receive any other significant nerfs to his moveset. It’s Donkey Kong, ruler of the jungle. His large size and heavy weight also leaves him open to many chain grabs (e.g. Donkey Kong is a playable character in Super Smash Brothers Plus for the Nintendo Switch Plus. Appears in Donkey Kong is unique to be able to carry crates, barrels and Bonsly without a reduction in speed, but small items have an unusually long end animation (though he has one of the best Glide Tosses in the game). His Down B move is the Hand Slap which allows DK to pound the ground with his fists repeatedly creating a small earthquake. Donkey Kong's incredible weight is a double-edged sword, however; while it makes him incredibly difficult to KO, it also makes him incredibly easy to combo, juggle, and chain throw, including making him vulnerable to infinite and zero to death chain throws (most notoriously from King Dedede). very heavy character with very powerful attacks, great attack range, and high knockback capabilities. He's the third member, of the Joestar crew.D, K,Donkey Kujo. In Donkey Kong Jungle Beat, Donkey Kong could make similar circular waves by clapping to stun the enemies. On the contrary, he is soft countered by six, countered by nine, and hard countered by two characters. His ledge attack when under 100% is affected by body stickers but has next to no use otherwise and Hand Slap is boosted by Specials: Direct stickers. Fast with a good arch range. Donkey Kong and the other heroes enter Subspace and meet Tabuu, who turns everyone into trophies with his Off Waves. Very fast, great vertical knockback and is the 3rd strongest down smash in the game, KOing at 91% when uncharged and 57% when fully charged. Forward midair attack! The buffs he received from his transition from Melee to Brawl made him a powerful character that could compete against a then inexperienced playerbase who didn't utilize much camping and chaingrabbing. Here is Donkey Kong 64's final boss recreated in Super Smash Bros. Unlike the English version, where the Announcer says: "Ready: Go! Sending several Kremlings to Donkey and Diddy Kong's treehouse to steal the preciou… Found inside – Page 154Among the last-minute additions were many more blocks and an ending with looping music.32 By far the most impressive of these improvements was the ... Always treated as a. The announcer says "Ready? Donkey Kong's main and Final Smash trophies can be obtained by clearing Classic Mode and All-Star mode respectively with Donkey Kong. DK starts banging out a beat on the Bongos, the soundwaves of which bring in opponents and damage them. He flies majestically through the sky! Hair color Overall, DK is a stronger character than he was in Melee although he still struggles against much of the cast. to retrieve the Banana Hoard. Even his grounded Spinning Kong does high damage to opponents or shields. He can even use Spinning Kong to momentum cancel knockback from an attack that would even KO Bowser, Snake, or King Dedede. Ultimate with the help of spirits and the various game rules you can mess with. Donkey Kong By timing their button presses, the attack power can be increased. Fonte: Wikipedia. As the attack begins, red circles will appear and shrink upon the bongos. Though, the screen scrolls much more slowly while the Final Smash is in action. Spinning Kong (Up + B) – Spins with a whirlwind of punches. drives off in a car which contains all the bananas, Donkey Kong watches him from a cliff. Donkey Kong Character Guide on SmashBoards, Donkey Kong's hitbox size of each of his moves, Donkey Kong's Moves - History Behind Super Smash Bros. Brawl, by CrappyCaptureDevice, https://www.ssbwiki.com/index.php?title=Donkey_Kong_(SSBB)&oldid=1601264. Ground: 12% (uncharged elbow), 10% (uncharged punch), 18% (fully charged elbow & body), 28% (fully charged punch). One noticeable nerf he received was to his grounded Spinning Kong. He is floatier with slight buffs to some of his moves. This can be aimed up or down. The power of the move increases if you hit the buttons in time to the beat.