This means if you place dwellers with a high strength stat inside this room they will produce power much faster than if they had a low stat. Best Movie, TV and Comics of the Year Awards 2020, Things Ghost of Tsushima Doesn't Tell You, Exploration, also for Rooms you use Rush. Dwellers with high amounts of intelligence are capable of increasing the speed at which medbays and science labs produce stimpaks and radaways. Also, high amounts of luck increase the chance of earning caps during productions and successful rushes. It does so by slowing down the speed at which the critical hit cursor moves. Training: Dwellers can improve their strength by training in the weight room. Refer to the table below for the significance of each Fallout Shelter SPECIAL stat. According to an article from IGN, Legendary Dwellers would have 40 SPECIAL stat distributed to their attributes and come with outfit and weapon. Vault Effect: It is the primary stat that power generators and nuclear reactors rely on. Also, the success rate in opening lockers is proportional to the amount of strength of the explorer. In order to progress swiftly through the game, knowledge about the various stats is required. Well done, thank you. So yesterday i checked some WIKIs and none had any info on that, only one states that the SPECIAL stats only affect wasteland exploring and production/harvest. Better dialogue options can prevent unnecessary skirmishes and increase the rewards gained from negotiations. This, in turn, decreases the amount of damage received from enemies while fleeing. 13. Vault Effect: It is the primary stat that diners and gardens rely on. There are multiple weapons that can be found during Fallout Shelter's gameplay. Next Exploration, weapons and outfits Weapons Prev Basics Raiders. As for Charisma during quests... the only thing I can even think of is when you are given dialogue options by either enemies or friendlies and you can get weapons or clothes from them, I'm wondering if higher Charisma potentially affects the quality of the items that you get from these characters. … Fallout Shelter currently has 23 Legendary Dwellers. The value on the left shows what skill that this room requires. Furthermore, this stat increases the amount of experience earned. Welcome back to another “how-to” video where I will be showing you how to mod Fallout Shelter which is a game developed by the Fallout 4 makers ‘Bethesda’. Oversee the daily operations inside a Vault with Fallout Shelter, a simulation game based on the post-apocalyptic Fallout franchise. The following list indicates what each of the SPECIAL Stats stands for and where it should ideally be used in your Vault. The default weapon is a Dwellers Fist, which 1 damage. system breaks down as follows: S: Strength; P: Perception; E: Endurance; C: Charisma; I: Intelligence; A: Agility; L: Luck Whenever he's not watching anime or reading manga, chances are he's mindlessly playing games. Endurance. Dwellers with high amounts of perception are capable of increasing the speed at which water treatment and water purification rooms produce water. Fallout Shelter has about 139 unlockable weapons which you can acquire while exploring through the wastelands. Increases the chances of opening lockers - which will result in more loot (check your dweller's exploration journal). Fallout Shelter Special Stats Guide. Equipping weapons to all your dwellers allow them to defend themselves against invasive threats and raids. If you have not played a Fallout game before, the S.P.E.C.I.A.L. Wastelands Effect: This stat increases the success rate of fleeing from enemies in the wastelands. S.P.E.C.I.A.L Stats explained in very easy to understand video. Wastelands Effect: This stat allows explorers to carry more loot. Fallout Shelter has about 139 unlockable weapons which you can acquire while exploring through the wastelands. Upgrading the training room to a higher tier. The exploration log. Vault Effect: It is the primary stat that living quarters and radio studios rely on. by Jillian Werner on Jun 19, 2015 at 9:01am. 5. Training: Dwellers can improve their luck by playing in the Game room. Cheeky Kid is a true-blue casual gamer. Dwellers can raise their SPECIAL stats by spending time in various training rooms you can built in your Vault. 1 Overview 2 Legend 3 Unarmed 4 Melee weapons 5 Small guns 5.1 Craftable 6 Energy weapons 7 Heavy weapons There are a variety of weapons featured in Fallout Shelter. Good luck in keeping your vault safe and sustainable in the midst of a post-apocalyptic world. Agility. Today we talk about what weapons are the best in various situations and how you should spend your Nuka Cola Quantums. Strength determines: 1. Each Dweller has their stats called S.P.E.C.I.A.L. You can position more Dwellers in the same training room to speed up the time it takes to increase the stat. Â. Dwellers with high amounts of strength are capable of increasing the speed at which power generators and nuclear reactors yield power. I've a kill room on my first floor. How To Improve Your Fallout Shelter SPECIAL Stats. The higher each number is for each stat, the stronger and better overall a Dweller may be. Significant discoveries include new locations and loots. What I'm unsure of is what stat impacts non-melee weapons whose range is 2-3 points different. It is also noteworthy that an endurance stat amount of 11 points grants immunity to radiation. 1 Overview 2 How S.P.E.C.I.A.L Attributes Affect Exploring 3 Fixed-time events 4 References Sending Dwellers on excursion to the Wasteland will allow them to find outfits, weapons, and, of course, caps. There are a variety of weapons to choose from in Fallout Shelter. Lunch Boxes with Bottle Caps Generator. The storage room is also marked as an endurance room but it doesn't really seem to exhibit any effect from assigned dwellers. LEave a comment and like if it helped you at all. Training: Dwellers can heighten their perception by training in the Armory. Chances at successfully opening lockers in the wastelandDwellers can improve their Strength in the weight room. The “P” in SPECIAL stands for Perception. Wastelands Effect: This stat gives explorers more health. Quest Effect: Charisma provides better dialogue options during quest conversations. There matching SPECIAL skills and weapons seems to increase weapon usefulness. The mentioned stat for each weapon is the stat that is used for building the weapon. I can see it possibly being useful for special recipe items later in the game, but there seems to be no reason to craft all the low level recipes. Wastelands Effect: This stat increases the discovery rate of explorers. Dwellers with high amounts of charisma are capable of increasing the speed at which living quarters facilitate baby-making and radio studios attract potential dwellers. Placing additional Dwellers in the training room (even if they are max level). Every level-up increases maximum health proportionally to the amount of points in this stat. Weapons stats seem to matter most on quests and and wasteland exploration. Training: Dwellers can enhance their intelligence by studying in the Classroom. As a result, more rewards are earned when explorers meet people during quests. They are used to equip Vault dwellers who are unarmed by default, and are useful for protecting your Vault against attacking raiders and creature infestations, as well as improving the chance that explorers survive. Quest Effect: Strength increases weapon damage. LEave a comment and like if it helped you at all. The “I” in SPECIAL stands for Intelligence. It affects the time to construct the weapon in a workshop. Stats in Fallout Shelter are marked by the code-name SPECIAL—each letter stands for a certain individual stat. Quest Effect: Endurance determines the maximum amount of health. They are all max SPECIAL. Luck. The use of Fallout Shelter Hack can help the gamers to make limitless Lunch Boxes quickly to make progress in the Fallout Shelter. By time you can build the rooms ( and in the time it takes to craft the items) you've already scavenged a ton of low level weapons and armor. Faster attacks mean more damage. While the gameplay in Fallout Shelter is pretty straightforward, there are a couple things that have proven tricky for people to figure out in its first few days of release. There are 57 rare weapons which appear with a … Wastelands Effect: This stat allows explorers to help more people, which in turn, yield more rewards. So, naive me assumed that a Dwellers stat influences the DMG of said weapon. Click here on how you can get free lunchbox and bottlecaps guide. Vault Effect: It is the primary stat that Nuka-Cola bottlers rely on. Training for SPECIAL Stats With good resource production and stronger weapons in hand, you are now ready to create SPECIAL stats training buildings. These weapons can be equipped by the vault dwellers with focus on protecting themselves during exploration of the wasteland, from feral ghoul, raider, deathclaw, and radscorpion attacks, or radroach and mole rat infestations.All weapons found in Fallout Shelter have \"Rusty,\" \"Enhanced,\" \"Focused,\" \"Hardened\" and other versions which will subtract or add damage to the weapon. The S stands for strength. There are seven stats in this game, namely: You will get to learn about all of them as you read this special stat guide. When you highlight a room in your vault, you will see some stats at the bottom of the screen. Both of these stats come on top because of the benefit they have the ability to improve your weapon and outfit drops/finds in the wasteland. Intelligence. Quite simple really. The stats of the Dwellers in your Vault are indicated by the acronym SPECIAL. The speed of crafting in the Weapon workshops for 46 out of 175 weapons 3. As you gather more weapons in the wasteland and send out more capable explorers, you'll soon be able to equip your dwellers with potent weapons and you can even equip your most powerful weapons to the two of your best dwellers to guard the Vault Door as the first line of defense. The higher stat is on a Dweller, the longer it will take to train and increase. Each letter stands for a specific attribute of a Dweller that is important to the actions they take and their survival. The workshop initially has no main stat (as a power plant has S, labs have I, etc), but when you allocate dwellers here and select some weapon to build, it will get the stat associated with the weapon as its primary stat. Despite his age, Abraham Washington has plenty to offer in the post-apocalyptic world of Fallout Shelter. Abraham Washington. Bethesda Game Studios and Behaviour Interactive. Exploring is an assignment you can give in Fallout Shelter. Training: Dwellers can increase their endurance by working-out in the Fitness room. Gatling Lasers deal insane damage in Fallout Shelter, with 21 being the minimum of the lowest variant. The weapons and outfit can be removed and equipped to other dwellers. Average damage: 23.5 Inside are 6 level 50s with minimum of 20+ damage weapons. Quest Effect: Intelligence increases the chance of finding stimpaks and radaways. Dwellers with high amounts of agility are capable of increasing the speed at which diners and gardens yield products. You will get to learn about all of them as you read this special stat guide. Vengeance is the most powerful type of Gatling Laser you can get, dealing between 21 and 26 damage. Short but complete and clear guide. Wastelands Effect: This stat empowers explorers to become much well-versed in conversation, diplomacy, and negotiation. On a side note, all SPECIAL skills matter in the vault not so much for weapons but for manufacturing. Quest Effect: Agility increases attack speed. There are seven stats in this game, namely: Strength. It sends out the selected Vault dweller out into the hostile wasteland to scavenge for supplies. Health is gained while dweller level up, the more endurance it got will give him better health bonus. Based on the math for those chance checks versus your dwellers specials currently, its only impossible to find legendary weapons and armour in the wasteland (unless you use the dupe glitch). 0. There are 22 common weapons which appear with a green badge. Vault Effect: Dwellers with high amounts of luck are capable of decreasing the instances of rush failures. The SPECIAL increases of weapons and outfits are listed directly under each item. Just like the main Fallout series, Fallout Shelter uses the S.P.E.C.I.A.L stat system. If you don’t want the inhabitants of your Vault dying horribly while exploring the outside world, you’d better send the ones with high SPECIAL stats and the best equipment you have. Each and every stat is essential; and this guide is here to help you! Means, someone with a high P stat will handle a Rifle better than a Pistol, and do more DMG. It is a fact that in this game, no stat is useless. This stat also helps in identifying enemy weaknesses, which results in better battle outcomes. The stats of the Dwellers in your Vault are indicated by the acronym SPECIAL. Fallout Shelter allows sending your Dwellers to explore the wasteland.Adventures like that are probably the most reliable way of finding items but they’re full of enemy encounters. Training: Dwellers can increase their agility by training in the Athletics room. I've read about weapons using different SPECIAL stats but I wasn't sure the accuracy or the stats in particular that appeared. Post Comment. There are a variety of weapons to choose from in Fallout Shelter. The speed of power production in the power generators and nuclear reactors 2. Dwellers with high amounts of endurance are capable of increasing the speed at which Nuka-Cola bottlers yield products. In terms of aesthetics, Gatling Lasers are arguably the coolest looking weapons in the game as well. Each training room focuses on training one specific SPECIAL stat. Which SPECIAL stats are most important? Exploration | Exploration, weapons and outfits Fallout Shelter Guide. Training: Dwellers can boost their charisma by hanging-out in the Lounge. Wastelands Effect: This stat allows explorers to discover rarer loots. S.P.E.C.I.A.L Stats explained in very easy to understand video. So, to figure out if there was any major impact via stats, I put them all in +5 gear and waited for Deathclaw attacks (so sometimes all of 2 minutes :P) After 5 attacks, I'd change suits to the next stat. Fallout Shelter workers. Also, it increases the experience earned from overcoming enemies. The following list indicates what room each of the SPECIAL Stats can be trained in. From there, the rest is up to you. The Most Important Stats for Exploring the Wasteland in Fallout Shelter. We encourage you to read our updated PRIVACY POLICY and COOKIE POLICY. Beginning of the Fallout Shelter Vault Management ... the game will automatically sell the outfits and weapons for you. You can produce all resources necessary to survive on your own in the Vault by assigning dwellers to the right room. (Example, if a dweller with 2-3 strenght got a weapon of 8-12 damage, he will, most of the time, deal 8 damage, if the dweller got 10 strenght, with same weapon, he will deal 12 damage most of the time) Its not only for melee attack. Lincoln’s Repeater is a cool, but weak, Legendary weapon. Perception. Quest Effect: Luck increases the chance to deal critical hits. Equip your dwellers with Fallout Shelter best weapons for a better chance of survival at the Wastelands. There are other additionally rare weapons appearing in yellow badges which you may equip your dwellers with. Vault Effect: It is the primary stat that water treatment and water purification rooms rely on. Really enjoying the game, but crafting armor and weapons seems pointless early on. I’ll start off with the short answer which is: Endurance (1) and Luck (2) are the two most important stats. 6. Quest Effect: Perception makes critical hits more accurate. Increasing the happiness of your vault. They stand for: S trength P erception E ndurance C harisma I ntelligence A gility L uck S.P.E.C.I.A.L stats determines your dwellers' effectiveness when working in your Resource Rooms.For example, Dwellers with high Strength stats perform better in Power generating rooms, those with high Perception work well in Water Filtration Rooms, and so on. Charisma. 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