Original D&D [edit | edit source] Air elementals appear in Monsters and Treasure. Elemental weapon. For example, find familiar gives the caster a list of animals to choose from. Elementals were the purest living forms of the four basic elements—air, earth, fire, and water—as well as several other, less common elements. For example, a fire elemental emerges from a bonfire, and an earth elemental rises up from the ground. Traits Earth Glide: The elemental can burrow through nonmagical, unworked earth and stone. Summon Elemental Spell 2 Conjuration Source Core Rulebook pg. It attacks your opponents to the best of its ability. While doing so, the elemental doesn't disturb the material it moves through. They can be summoned with the spell conjure elementals. 375 2.0 Traditions arcane, primal Deities Ayrzul, Hshurha, Kelizandri, Ymeri Cast material, somatic, verbal Range 30 feet Duration sustained up to 1 minute. A number of spells in the game let you summon creatures. Actions Multiattack: The elemental makes two slam attacks Revivify. You summon a celestial of challenge rating 4 or lower, which appears in an unoccupied space that you can see within range. When you choose a fighting style, the following styles are added to your list of options. An elemental of challenge rating 5 or lower appropriate to the area you chose appears in an unoccupied space within 10 feet of it. Fighting Style Options. 3rd Level . This spell summons an extraplanar creature (typically an outsider, elemental, or magical beast native to another plane). The elemental disappears when it drops to 0 hit points or when the spell ends. Summon elemental* 5th Level. Siege Monster: The elemental deals double damage to objects and structures. Summon elemental spirit (conjuration) 6th Level . The aarakocra and also the air elementals have an old bond that enables the bird-folk witch doctor to summon an air elemental for a time, though the elementals will not engage in combat on behalf of their summoners.. Just magical weapons can impact air elementals. Summon beast* 3rd Level. 2nd-level Ranger feature. Petrifying. Summon fey* 4th Level. You conjure an elemental to fight for you. A creature alien to Mineral slowly grinds to a halt and turns to stone. ... (including spells of the Air domain and spells that summon creatures with the air or negative subtype) are impeded. Note: Antipaladins may only summon evil creatures. Conjure animals, conjure celestial, conjure minor elementals, and conjure woodland beings are just a few examples. Blind Fighting. These days, there are two schools of thought in the Planewalker Guild regarding the Inner Planes. Spirit shroud (necromancy) Summon fey spirit (conjuration) Summon shadow spirit (conjuration) Summon undead spirit (necromancy) 4th Level . Freeze: If the elemental takes cold damage, it partially freezes; its speed is reduced by 20 ft. until the end of its next turn. The aarakocra and the air elementals have an ancient bond that allows the bird-folk shaman to summon an air elemental for a time, though the elementals won't engage in combat on behalf of their summoners. Meld into stone. Traits Water Form: The elemental can enter a Hostile creature's space and stop there. Roll initiative for … The celestial is friendly to you and your companions for the duration. Some spells of this sort specify that the spellcaster chooses the creature conjured. Dominate beast. They could be summoned to any plane of existence, except the plane of concordance to their element. Summon aberrant spirit (conjuration) The celestial disappears when it drops to 0 hit points or when the spell ends. 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